We determined that it is more sound to iterate on these systems during Early Access than after retail launch, given the significant risks involved if we didn't "get it right." Scorched Earth: Our original vision for ARK always included the creation of Expansion ARKs, along with the infrastructure and technical systems to transfer data dynamically between live ARKs. Seeing the rebellion brewing on their forums and in reviews, the devs issued this justification for the decision: Since the whole point of early access titles is to get updates towards a full, stable release for free over time, paid DLC leaves a very sour taste in many a gamer's mouth.
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